Post by Rojo on Feb 21, 2009 9:42:55 GMT -5
I can't be arsed with an introduction. Just read the damn stories. May post more later.
#1
So, a friend was DMing and we were playing a campaign wherein our main quest was to light three torches at each corner of a giant fort. Now when I say giant, I mean giant. All of our characters (Ranger, Bard and a Sorceror) had been shrunk to minuature size, meaning instead of fighting the ogres who inhabited the fort we were always fighting rats or spiders and at one point a cat, which was quite fun and different from the usual dungeon crawling. So, we had just lit the second torch (lighting all three torches would return our size to us) and upsettingly the last torch was up the top of the highest tower. So, what we did was hide in the shadow of the staircase and then when an ogre walked past we clung to the back of his boots (courtesy of my crossbow bolt with rope tied to it) for all we were worth. Finally we reach the top and we've climbed into the ogre's hair by now and we decide to jump for the torch. But our bard fails his check and tumbles into the brazier. Our sorceror casted Burning Hands on the brazier, unaware the bard was inside and the bard fried alive. We were returned to size and made our daring escape but that bard never saw another day....
#2
Now, this time I was DM and we were playing a campaign I had devised. You had to escape from a prison underneath a great fort in the middle of a forest. So, our heroes were thus: Tyrel Cavekeeper (A Drow Necromancer played by me, famous for his backstabbing nature), Samuel Holdfast (Human fighter) and Pormous Gendarivitch (Elven wizard). We had journeyed about two floors up of the seven that this dungeon had and we had meagre equipment. Between us we had one rusted shortsword, a sling, 2 darts and a broken staff. We had come to a large room with pillars supporting the ceiling and a spiral staircase at the opposite end. In the middle of the room was an altar with a black orb on it. Thinking it is a magical artifact, Pormous dives for it like the greedy bastard he is and the orb sticks to his hands. It also drains him of all his magical power and fatigues him greatly. So now us other two have to carry him up to the next floor, barely avoiding poison dart traps near the stairs. We have climbed up to the next floor and are methodically clearing through it and we come across a room. There is a well in the room. I tell the other two they can see something at the bottom of the well. In their effort to look over the edge, they drop Pormous and the force of the ground knocks the orb out of his hands and down the "well." Now, the "well" flickers and reveals it was actually a purple worm with an illusion placed on it. Enraged that it has been rumbled, the worm lunges for our heroes. His magic power restored, Pormous makes quick work of it. After looking down the hole left by their foe they can see the armour and weapons of other heroes defeated by this cunning illusion. Unluckily they don't have any rope so whilst the three heroes are contemplating it Tyrel shoves Pormous into the hole, yelling after him that he still had his feather fall. Pormous obliged, finding decent armour and weapons at the bottom, but with no way to get back up. Pormous yells hurtful words at Tyrel before coming up with an idea. First he casts Mordencainen's Invisible Disc (I think it's called that) and piles all the stuff onto it including himself. Then he floods the area underneath the disc. Also, he starts a fire underneath the water (Concealed in an iron helmet). He intended to turn himself into a bullet and shoot himself out of the hole. Unfortunately, this worked a little too well and our inventive wizard was squished on the ceiling. We got the equipment though and got out alive to fight another day.
#1
So, a friend was DMing and we were playing a campaign wherein our main quest was to light three torches at each corner of a giant fort. Now when I say giant, I mean giant. All of our characters (Ranger, Bard and a Sorceror) had been shrunk to minuature size, meaning instead of fighting the ogres who inhabited the fort we were always fighting rats or spiders and at one point a cat, which was quite fun and different from the usual dungeon crawling. So, we had just lit the second torch (lighting all three torches would return our size to us) and upsettingly the last torch was up the top of the highest tower. So, what we did was hide in the shadow of the staircase and then when an ogre walked past we clung to the back of his boots (courtesy of my crossbow bolt with rope tied to it) for all we were worth. Finally we reach the top and we've climbed into the ogre's hair by now and we decide to jump for the torch. But our bard fails his check and tumbles into the brazier. Our sorceror casted Burning Hands on the brazier, unaware the bard was inside and the bard fried alive. We were returned to size and made our daring escape but that bard never saw another day....
#2
Now, this time I was DM and we were playing a campaign I had devised. You had to escape from a prison underneath a great fort in the middle of a forest. So, our heroes were thus: Tyrel Cavekeeper (A Drow Necromancer played by me, famous for his backstabbing nature), Samuel Holdfast (Human fighter) and Pormous Gendarivitch (Elven wizard). We had journeyed about two floors up of the seven that this dungeon had and we had meagre equipment. Between us we had one rusted shortsword, a sling, 2 darts and a broken staff. We had come to a large room with pillars supporting the ceiling and a spiral staircase at the opposite end. In the middle of the room was an altar with a black orb on it. Thinking it is a magical artifact, Pormous dives for it like the greedy bastard he is and the orb sticks to his hands. It also drains him of all his magical power and fatigues him greatly. So now us other two have to carry him up to the next floor, barely avoiding poison dart traps near the stairs. We have climbed up to the next floor and are methodically clearing through it and we come across a room. There is a well in the room. I tell the other two they can see something at the bottom of the well. In their effort to look over the edge, they drop Pormous and the force of the ground knocks the orb out of his hands and down the "well." Now, the "well" flickers and reveals it was actually a purple worm with an illusion placed on it. Enraged that it has been rumbled, the worm lunges for our heroes. His magic power restored, Pormous makes quick work of it. After looking down the hole left by their foe they can see the armour and weapons of other heroes defeated by this cunning illusion. Unluckily they don't have any rope so whilst the three heroes are contemplating it Tyrel shoves Pormous into the hole, yelling after him that he still had his feather fall. Pormous obliged, finding decent armour and weapons at the bottom, but with no way to get back up. Pormous yells hurtful words at Tyrel before coming up with an idea. First he casts Mordencainen's Invisible Disc (I think it's called that) and piles all the stuff onto it including himself. Then he floods the area underneath the disc. Also, he starts a fire underneath the water (Concealed in an iron helmet). He intended to turn himself into a bullet and shoot himself out of the hole. Unfortunately, this worked a little too well and our inventive wizard was squished on the ceiling. We got the equipment though and got out alive to fight another day.